Livetime

Livetime

Improving Group Coordination & Event Engagement

Improving Group Coordination & Event Engagement

Livetime is a social event platform designed for student communities to organize, discover, and attend events together. I worked as a UX/UI Designer to improve how users coordinate availability, discover events, and stay engaged within groups.


Due to NDA constraints, some visuals and metrics are simplified or anonymized.

Livetime is a social event platform designed for student communities to organize, discover, and attend events together. I worked as a UX/UI Designer to improve how users coordinate availability, discover events, and stay engaged within groups.


Due to NDA constraints, some visuals and metrics are simplified or anonymized.

Company

Company

Livetime

Livetime

Services

Services

Web Design

UI & UX Design


Web Design

UI & UX Design


Industries

Industries

Event Management

Event Management

Duration

Duration

Jun 2025- Feb 2026

Jun 2025- Feb 2026

PROBLEM

PROBLEM

Planning within groups was fragmented and inefficient:

  • Users relied on multiple tools to coordinate (messaging, polls, calendars)

  • Availability inputs were overwhelming and often ignored

  • Event discovery felt disconnected from actual user intent

Insight:
Users don’t think in tools—they think in time, plans, and people.

Planning within groups was fragmented and inefficient:

  • Users relied on multiple tools to coordinate (messaging, polls, calendars)

  • Availability inputs were overwhelming and often ignored

  • Event discovery felt disconnected from actual user intent

Insight:
Users don’t think in tools—they think in time, plans, and people.

APPROACH

APPROACH

I reframed the product around a core question:

“How might we make group coordination feel effortless and intuitive?”

This led to exploring:

  • Time as the central organizing principle

  • Reducing decision fatigue in scheduling

  • Designing for shared behavior instead of individual actions

I reframed the product around a core question:

“How might we make group coordination feel effortless and intuitive?”

This led to exploring:

  • Time as the central organizing principle

  • Reducing decision fatigue in scheduling

  • Designing for shared behavior instead of individual actions

I reframed the product around a core question:

“How might we make group coordination feel effortless and intuitive?”

This led to exploring:

  • Time as the central organizing principle

  • Reducing decision fatigue in scheduling

  • Designing for shared behavior instead of individual actions

Time as the central organizing principle

Time as the central organizing principle

Designing for shared behavior instead of individual actions


Designing for shared behavior instead of individual actions


Designing for shared behavior instead of individual actions


Reducing decision fatigue in scheduling

Reducing decision fatigue in scheduling

SOLUTION (HIGH LEVEL)

SOLUTION (HIGH LEVEL)

Without exposing proprietary details, the redesign focused on:

  • A personalized time-based system that unifies events and availability

  • A streamlined scheduling experience that prioritizes clarity over volume

  • A more intuitive discovery layer aligned with user context and group activity

These changes shifted the experience from fragmented tools to a cohesive, action-oriented flow.

Without exposing proprietary details, the redesign focused on:

  • A personalized time-based system that unifies events and availability

  • A streamlined scheduling experience that prioritizes clarity over volume

  • A more intuitive discovery layer aligned with user context and group activity

These changes shifted the experience from fragmented tools to a cohesive, action-oriented flow.

IMPACT

IMPACT

Increased clarity in group coordination

  • Reduced friction in scheduling and decision-making

  • Stronger engagement with events and group interactions


(Specific metrics and flows available in a live walkthrough.)

Increased clarity in group coordination

  • Reduced friction in scheduling and decision-making

  • Stronger engagement with events and group interactions


(Specific metrics and flows available in a live walkthrough.)

…what this case study does not show


…what this case study does not show


…what this case study does not show


To respect product confidentiality, this page omits:

  • Full user flows and interaction patterns

  • Detailed UI screens and system logic

  • Internal metrics and experimentation results

To respect product confidentiality, this page omits:

  • Full user flows and interaction patterns

  • Detailed UI screens and system logic

  • Internal metrics and experimentation results

LET'S CHAT

LET'S CHAT

Request a Walkthrough

Request a Walkthrough

Request a Walkthrough

This case study is best experienced as a guided demo.

In a live walkthrough, I can share:

  • End-to-end flows and design decisions

  • Before/after comparisons and iterations

  • Trade-offs, constraints, and product strategy

  • How design translated into shipped features


Happy to walk through this project in detail during an interview.

This case study is best experienced as a guided demo.

In a live walkthrough, I can share:

  • End-to-end flows and design decisions

  • Before/after comparisons and iterations

  • Trade-offs, constraints, and product strategy

  • How design translated into shipped features


Happy to walk through this project in detail during an interview.

This case study is best experienced as a guided demo.

In a live walkthrough, I can share:

  • End-to-end flows and design decisions

  • Before/after comparisons and iterations

  • Trade-offs, constraints, and product strategy

  • How design translated into shipped features


Happy to walk through this project in detail during an interview.

REFLECTION

REFLECTION

What I learned

What I learned

Designing for LiveTime reinforced a shift from feature-based thinking to systems thinking:

  • Users prioritize outcomes, not tools
    People don’t think in “polls” or “calendars”—they think in plans. Designing around time and intent led to more intuitive solutions than adding features.

  • Constraint improves decision-making
    Limiting options (e.g., fewer time slots, smarter defaults) reduced cognitive load and helped groups reach decisions faster.

  • Group dynamics require different UX than individual workflows
    Designing for multiple users introduced complexity around fairness, visibility, and coordination that doesn’t exist in solo experiences.

  • Clarity in systems is more valuable than flexibility
    Overly flexible scheduling created friction. Structured, guided interactions led to better engagement.

  • Strong design communication is critical for execution
    Precise specs, clear logic, and alignment with developers ensured that complex interactions translated accurately into the final product.

  • Engagement is driven by momentum, not just access
    Making it easy to see, join, and act on events in one flow increased participation more than simply surfacing more options.

Designing for LiveTime reinforced a shift from feature-based thinking to systems thinking:

  • Users prioritize outcomes, not tools
    People don’t think in “polls” or “calendars”—they think in plans. Designing around time and intent led to more intuitive solutions than adding features.

  • Constraint improves decision-making
    Limiting options (e.g., fewer time slots, smarter defaults) reduced cognitive load and helped groups reach decisions faster.

  • Group dynamics require different UX than individual workflows
    Designing for multiple users introduced complexity around fairness, visibility, and coordination that doesn’t exist in solo experiences.

  • Clarity in systems is more valuable than flexibility
    Overly flexible scheduling created friction. Structured, guided interactions led to better engagement.

  • Strong design communication is critical for execution
    Precise specs, clear logic, and alignment with developers ensured that complex interactions translated accurately into the final product.

  • Engagement is driven by momentum, not just access
    Making it easy to see, join, and act on events in one flow increased participation more than simply surfacing more options.

© Salma Nurse 2025

© Salma Nurse 2026